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Shaikh Zhafri
Shaikh Zhafri
Art Lead
Kuala Lumpur, Malaysia

Summary

Passionate about games development, with a focus on game art encompassing hard surface 3D modeling, UI design, and a flair for game design. I've played diverse roles in numerous game projects, contributing to their success. Formerly an indie developer, I've contributed to the development of various games, including Ammobox Studios' flagship title, EXIMIUS: Seize the Frontline, on PC. I also have experiences in teaching and creating a challenging yet fun learning environment for students that I have taught.

Skills

3D ModelingTexture BakingUser Interface DesignConcept ArtWeapon ModelingEnvironment ModelingGame DesignGame DevelopmentPixel ArtArt DirectionDigital SculptingDigital Painting

Software proficiency

3ds Max
3ds Max
Blender
Blender
Photoshop
Photoshop
Substance 3D Painter
Substance 3D Painter
Unreal Engine
Unreal Engine
ZBrush
ZBrush
Unity
Unity
3DCoat
3DCoat
Quixel Suite
Quixel Suite
Flash
Flash
GameMaker: Studio
GameMaker: Studio
DaVinci Resolve
DaVinci Resolve
Adobe Substance 3D assets
Adobe Substance 3D assets
RizomUV
RizomUV

Productions

    • Video Game
      Grounded
    • Year
      2022
    • Role
      Senior Artist
    • Company
      Virtuos KL
    • Video Game
      Medal of Honorâ„¢: Above and Beyond (Oculus)
    • Year
      2021
    • Role
      Senior Artist
    • Company
      Virtuos KL
    • Video Game
      EXIMIUS Seize The Frontline
    • Year
      2021
    • Role
      Art Director
    • Company
      AmmoboxStudios
    • Video Game
      Renegade X
    • Year
      2014
    • Role
      Contributing Artist (Score board UI)
    • Company
      Totem Arts